ONElua VITA V3R1

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DevDavisNunez
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ONElua VITA V3R1

Postby DevDavisNunez » Fri May 12, 2017 1:17 pm

With this ONELUA (interpreter), you can create your own homebrew and applications, introducing and translating your ideas through the built in ONElua and of course native LUA.

I have the happiness, to announce that ONElua has an important update!
With the arrival of version 3.1, comes fairly new, features list:
Please use oficial Web for download
http://onelua.x10.mx

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++ Added function game.startup()' & 'game.bg0()', They allow you to obtain the resources of an application.
++ Added function 'themes.info()', This function allows to obtain the XML metadata of a livearea theme!.
++ Added function 'os.golivearea()', Go to livearea without closing the application or press the PS button.
++ Added function 'screen.waitvblankstart()', Wait for the screen to start the refresh.
++ Added function 'math.map()', Allow to transform a value from one range to another.
++ Added function batt.cycle(), Gets the number of battery charge cycles.
++ Added function 'cam.whitebalance()', Lets you know and set the camera's white balance.
++ Fix function 'console.clear()', Place the cursor on the origin.
++ Fix function 'themes.install()', Now install correctly using the title and author.
++ Fix 'screen.print()', When passing a custom font.
++ Fix a bug with fonts ttf, in suspend/resume...
++ Fix 'screen.shot()', Now it works well.
++ Updated debugger with new font...
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There are only two options, play with the code or that the code plays with you.

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