ONElua Release V4R1

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DevDavisNunez
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ONElua Release V4R1

Postby DevDavisNunez » Thu Jan 26, 2017 12:27 pm

ONElua V4R1 is ready... :D

Autors: gdljjrod and Rober Galarga and Davis.
Collaborators: Andres Martínez (AMG Lib).
Testers: esmjanus and Mills.
ONElua Web Doc http://onelua.x10.mx/

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OneLua in the emulator PPSSPP

In order to work properly Onelua over the emulator, it is necessary to make certain adjustments:
Uncheck the box "software rendering"
Check the box "fast memory (unstable)".
and the most important, you need to place the font: onefont.pgf beside the onelua eboot.pbp (the ppsspp emulator font jpn0.pgf in the flash0 is different).

Changes:
++ Added the ability to load a default font: oneFont.pgf if there is next to eboot.pbp, otherwise load the jpn0.pgf of flash0.
This improvement is particularly useful for use in the emulator ppsspp, simply place the source properly renamed oneFont.pgf and thus the eboot of ONElua can start with our Homebrew is default Font.

++ Added new os.requiere() function, this allows you to expand the functions of the interpreter to load modules via prx by Onelua API. Example: You can add your own modules in C, easily! and load in real time and easy os.requiere().

++ Added several 'PATCH' to extend the syntax of lua, examples:
-Type C: operations "sum: +=, subtraction:-=, multiplication: *=, division: /=, power: ^=, mod: %=, different: !=, division does not float: \"
C operations bit: "and: &, or: |, not: ~, shift left: <<, right shift: >>"
continue operations .

BUTTONS:
++ Now you can access all the buttons on the PSP (kernel mode), Including vol, home, note, screen, etc.

IRDA:
++ Added IR module (Infrared Port).

GoCAM:
++ Added CAM module (GO! CAM).

IMAGE:
++ Added the image load .BMP type.

SOUND:
++ Added new sound.extractcover() function to extract the img contained in a mp3 (cover.png)
++ Added new sound.vis() function: Internal interface to display waveform.

SPLASH:
++ Added 3 types of splashs: splash.oldschool (), splash.old (old splash) and splash.show(new effect).

FILES:
++ New field in the files.list functions: "mode" that lets you know the permissions of files / folders.

HTTP:
++ Added HTTP Module, so the wlan.getfile() function module step http: http.getfile() and now contains a cookie manager! : D

HW:
++ The hw.getmodel() a new option is added as a result: "Emulator".
++ hw.headphone() allows to know if the headphones are connected.
++ hw.audioout() Allows set or force the audio output from the speakers and headphones.
++ hw.led() Allows set or force the state of the LEDs.

OS:
++ os.cfw() function a new option was added as a result: "PPSSPP".

MATH:
++ Added the function math.round().

SCREEN:
++ Added support for taking screenshots in the background, without interrupting the script: screen.shot().

DRAW:
++ Fix the following functions:
draw.gradrect mode 3 (__DOUBLEHOR) and mode 4 (__DOUBLEVER)
++ Added to the following functions:
draw.framerect()
draw.circle()
draw.gradcircle()
draw.circlesection()
draw.gradarc()
draw.framearc()
draw.gradtriangle()
draw.filltriangle()

SIO:
++ Updated SIO Module now has better features, mostly rewritten and has a smarter ring buffer.

3D:
++ Functions have been improved reflections and shadows in the 3D module.
++ New model3d.blitshadow() function that allows you to render a round shadow for a 3D object.
++ Changed the model3d.load() function now supports edge or cellshading.
++ Now works correctly model3d.shading() function can be turned on/off cellshading and change the color of it.

Image
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There are only two options, play with the code or that the code plays with you.
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Richardmup
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Richardmup
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Postby Richardmup » Sun Aug 20, 2017 1:31 am

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Richardmup
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Postby Richardmup » Sun Aug 20, 2017 1:31 am

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Richardmup
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Postby Richardmup » Sun Aug 20, 2017 1:32 am

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